BSc (Hons)

Digital Media

Creating professional digital media producers

P301UCAS code 3yrsfull time 1yrplacement option

Star Course Overview

Why take this course?

We offer a creative environment for you to produce exciting, high-quality websites, designed to international standards and incorporating current best practice. You’ll be threading together the fundamentals of digital media from animation, 2D and 3D graphics, video, and media streaming, to create your own digital media products.

What will I experience?

On this course you can:

  • Get to grips with the cutting-edge, industry-standard software housed in our computer and multimedia laboratories
  • Engage in large scale, client based projects
  • Opt to do a salaried placement year

What opportunities might it lead to?

There is a growing need for media artists, producers and media production managers capable of designing and assembling digital media products. As technology advances, the skills you learn will allow you to adapt and change alongside safeguarding your future career prospects. On completion of this course, you’ll be able to meet this demand and enter a range of roles focused on digital media production in areas such as entertainment, business and education.

Here are some routes our graduates have pursued:

  • web design and development
  • mobile applications development
  • multimedia production
  • graphics and digital design
  • streaming media development
Annie Wilson, BSc (Hons) Digital Media student 2013

This course covers all the different career paths of the creative industry, I like that I am able to try various things from animation to web design and mobile applications.

Annie Wilson, BSc (Hons) Digital Media student 2013

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Key Facts

UCAS Course Code:
3 years full time, 4 years sandwich with work placement
The UCAS tariff for 2017 entry has changed. See how this affects your tariff score A LEVELS
112 points to include a minimum of 2 A levels or equivalent. See full entry requirements

We accept UCAS points from other qualifications. See full details and English Language qualifications

112 points from A levels or equivalent. See full entry requirements

We accept UCAS points from other qualifications. See full details and English Language qualifications


UK/EU/Channel Islands and Isle of Man students
2017/18 entry: full time: £9,250 p/a*

International students
2017/18 entry: full time: £13,300 p/a**

*Tuition fee may be subject to annual increase.
**Tuition fee is subject to annual increase.

View tuition fee terms and conditions
View additional course costs

+44 (0)23 9284 5566
School of Creative Technologies
Programme specification


Computing and Creative Technologies

Find out what our students say about studying at Portsmouth, including:

  • Hands-on, practical work and real-life learning, which is transferable to future careers
  • Modern facilities and access to the latest technology including numerous computer labs, TV studios and a motion capture suite
  • Approachable lecturers who have experience and contacts in the industry

Browse all courses in Computing and Creative Technologies

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Light bulb Structure & Teaching

Year one

During the first year you will be provided with grounding in the basic knowledge and skills you’ll require throughout the course. There’s also an introduction to current professional issues and project management.

Core units in this year include:

  • Digital Filming and Technology
  • Introduction to Computer Graphics
  • Scripting and Interactive Web
  • Sound for Moving Image
  • Web Engineering and Design
  • EPortfolio

Year two

Broaden your skill set and choose from a wide range of options, tailoring your course to your specific areas of interest.

Core units in this year include:

  • Data Manipulation and Presentation
  • Visualisation and User Interaction
  • Project Initiation and Career Management
  • Streaming Media Website Design and Delivery

Options to choose from in this year include:

  • Creative Industries Project Management
  • Designing Interactive Content
  • Digital Photography
  • Radio and Video for Web
  • Introduction to Mobile Applications
  • Professional Experience
  • Radio Production and Presentation Skills
  • Student Enterprise

Year three*

In your final year you will develop and expand your professional competencies by means of individual and group projects, specifically focusing on your preparation for the workplace.

Core units in this year include:

  • Interdisciplinary Group Project
  • Final Year Project

Options to choose from in this year include:

  • Communication Design
  • Creative Platforms
  • Database Driven Streaming Media Website Development
  • Mobile Application Development
  • Trends in Latest Technology 
  • Leadership
  • 3D Interaction

*This course is also available as a 4-year sandwich (work placement)

Placement year

Between the second and third years of study you will have the option to undertake a work placement year. There are two exciting options for the placement year:

  • Professional/industrial placements – work for a company or organisation on a professional placement year

We offer a range of salaried professional placements as part of your degree.  You can gain invaluable work experience to help you prepare for your graduate employment.  The University can provide you with advice on how to secure a work placement that matches both the needs of your degree and your future career plans, as well as giving you useful links and contacts.

  • Self-employed placement year – set up and run a business on your own or as a group

Interested in running your own business instead? We also offer students the chance to start-up and run their own company for a year as an alternative to the traditional work-based placement. Students who choose this option often start-up their companies with fellow, like-minded students, working together, as a bona fide operation, in an attempt to build a successful venture. The Faculty and University provide mentoring and support throughout the year.

To find out more visit our Employability and Enterprise page.

Teaching and Assessment

You will experience a variety of teaching through lectures, seminars, tutorials, laboratory sessions, online lessons and project work. Practical experience is emphasised throughout the course and you’ll be encouraged to put your ideas into practice, apply software packages and solve problems.

The teaching environment is designed to be challenging and to emulate the ‘real world’; developing your self reliance as well as your collaborative skills when building complex artefacts as part of a team.

How are you assessed?

Due to the practical nature of this course, assessment is extremely varied and includes:

  • practical projects
  • work portfolios
  • essays/review articles
  • multiple choice tests
  • oral presentations
  • examinations
Kevin Curtis

Tutor's view

Kevin Curtis
Creative Technologies

This course allows you to specialise in the areas you are interested in, working on real projects. You will use industry standard tools and techniques to develop artefacts across the broad range of digital technologies. Whether it’s design or development, this course is for you.

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Monitor Facilities & Features

Specialist Software and Equipment

You will have easy access to a wide range of powerful and modern multimedia computers equipped with the latest software. Such software will play a major role in this course and you’ll regularly be using packages such as Dreamweaver, Flash, Photoshop, 3D Studio Max, Avid Media Composer, Cool Edit Pro, Adobe After Effects, Protools and Logic. Though these may seem daunting at first – you’ll have day-to-day contact with knowledgeable, enthusiastic and highly motivated staff who will be happy to lend a helping hand.

Computer Labs

A full range of industry software will be available for you to use in the computer labs. You’ll have excellent resources at your fingertips including:

  • The Virtual Reality Lab
  • Motion capture facilities
  • Half Life 2 (source game engine)
  • Unreal game engine
  • XNA (Dreamspark) Xbox 360 development environment
  • Maya
  • Macromedia software

TV Studios

You will have access to our purpose-built TV studios that allow the production of all types of television work. You will use our professional cameras (Sony EX1 and EX3), sound mixing kit, the Newtek Tricaster system and a TV Broadcast Server (Capital Networks - Audience.TV). All this equipment enables you to gets loads of practical experience and ensures you are working to an industry-standard level.

University Library

Modern, comfortable and a great learning environment, our library offers a wealth of information including 400,000 books, DVDs, maps and thousands of online ejournals and newspapers. Many electronic resources are available anywhere, 24/7 and our friendly staff are always on hand to help.

Budgeting for your studies

There are extra costs associated with studying, which you will need to consider when planning your expenditure.

Recommended texts:
If you wish to purchase recommended texts, rather than borrow from the University Library, the average price is £50-£60. You may be studying up to 6 units a year, each with a standard recommended text.

General costs:
We recommend that you budget £75 a year for costs of photocopying, memory sticks, DVDs and CDs, printing charges, binding and specialist printing.

Final year project:
If your final year includes a major project, there could be cost for transport or accommodation related to your research activities. The amount will depend on the project you choose to develop.

Other costs to consider


You may select an optional Student Enterprise Unit which incurs a cost of approximately £20.

For one of the optional units you will need access to a digital camera.

Occasional coach trips may require a contribution of up to £20.


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Mortarboard Careers & Opportunities

Career prospects

Where next?
Where next?

This course offers the complete package for those wishing to work in today’s thriving digital industries.

On completion of this course, you will have an excellent understanding of the development, integration and management of digital media products as well as their presentation via the web. You’ll have also produced an eportfolio, which will help you gain employment in a range of web applications involving media production.

Roles our graduates have taken on include:

  • computer games animator
  • 3D modeller
  • web designer
  • graphics artist
  • video film-maker
  • broadcast journalist
  • games developer

Work experience

Employment boosting opportunities
Employment boosting opportunities

Here at the CCI’s Creative Careers Centre we are committed to improving your employability. Whether it’s placements, self-employed placements, internships, short-term work experiences, freelancing opportunities and volunteering, we will help you find valuable and relevant work experience to complement your degree. The experienced team is always on hand to offer advice on everything from producing high-quality applications through to preparation for a company assessment day.

Career planning

Career planning
Career planning
6.04 minutes

To make sure you take the right steps on your career path, we’re here to give you help, support and advice throughout your study. Even after you’ve graduated, we continue to give you support for up to five years.

Employers tell us that they want graduates to be able to demonstrate certain skills when they come out of university. Our courses take account of this. We make sure we prepare you for employment through work-related learning, projects, placements and working in simulated environments that are designed to prepare you for the working world.

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Our next Open Day is Wednesday 5 July 2017

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