Full Time 1yr
This course develops skills in computer animation, computer games technology, film and television, or music technology. It is driven by the design and application of the latest hardware, software and techniques to produce creative and innovative media artefacts. These could be focused on industry-related developments but equally you could test an idea or propose a new idea to address novel research problems.
MSc Creative Technologies is centred on a bespoke project chosen by you. This allows you to define the focus of your work and gain the hands-on experience of designing, creating and managing your media development or research programme.
You will be equipped with the technical, academic and professional skills required to pursue a career in your chosen industry. Your project will lead to an exit award of either:
On this course you can:
Our course specialises in developing a wide range of analytical and problem-solving skills to support you in becoming a critically-reflective practitioner in a range of technology-related careers. In an age where media content providers are looking for cross-platform solutions to moving image digital design and production, the specialist knowledge our graduates attain leave them in a particularly strong position.
Depending on your project choice, you’ll be prepared to find employment internationally within the computer games industry, Virtual Reality, film or broadcast industries, training, healthcare and simulation or music industries. In addition, previous graduates have started their careers as freelancers, independent developers or continued onto PhD study.
Our students have pursued a wide range of project topics, including:
Promoting careful planning, implementation and reflection on subject-related issues, this course will encourage you to build on your previous creative and technical expertise.
You will have the opportunity to research, design and develop a major artefact, prototype or study. In addition to one-to-one academic guidance from two project supervisors, the lifecycle of your project is also supported by self-directed taught units that take a project from start to finish:
This course encourages individual exploration and research along with opportunities to demonstrate this knowledge within your specialist area of interest. Particular emphasis is placed on your ability to define, implement, evaluate and reflect on subject related issues.
Formal assessment will include written materials, such as project proposals, research or development papers and reflective reports. This, along with completed artefacts, will form the assessment. In addition, presentations during the programme will allow the development of your ability to contextually justify your work.
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You will have access to industry-standard professional filming equipment that includes:
We are accredited with Avid to offer certification in Avid Media Composer.
Our purpose-built, industry-standard TV studios allow the production of all types of television and film work, while the student-run TV channel, CCI Student TV, will also enable you to contribute content that is screened live over the internet and around the University.
We are a member of the PlayStation® First Academic Program run by Sony Computer Entertainment Europe (SCEE), which provides access to professional development hardware (i.e. PlayStation 4 development kits) and software tools for both staff and students.
You will have access to our Virtual Reality Lab, including stereoscopic 3D projectors, Oculus Rifts, virtual treadmill and Leap Motion equipment, along with a Motion capture facilities that include facial capture and a real-time feed into Unreal Engine 4.
Our membership of TIGA (the UK games industry's trade association) supports us in producing graduates who are equipped with the right skills for employment.
Our music production studios have an impressive range of professional grade recording equipment, which includes an SSL Matrix mixer featuring 16 classic Neve and SSL channel strips. These production facilities are further enhanced by an array of classic and modern microphones and preamps.
If pure electronic music or composition is the avenue you wish to pursue then we have analogue synthesis studios which include the east coast Buchla 200e System 7 modular and an extensive west coast Oakly modular synthesiser.
We provide a wide range of powerful and modern multimedia computers equipped with industry standard software. The Multimedia Labs support Max/Msp/Jitter, Pure Data, Reaktor, Apple Development SDKs for OsX and iPhone, TUIO frameworks and web-based development environments from Adobe, computer vision frameworks and Logic Studio Pro.
Modern, comfortable and a great learning environment, our library offers a wealth of information including 400,000 books, DVDs, maps and thousands of online ejournals and newspapers. Many electronic resources are available anywhere, 24/7 and our friendly staff are always on hand to help.
There may be extra costs arising from your studies which you will need to consider when planning your expenditure.
Some are common costs to all courses of study. These may include the cost of study texts, reference books, photocopying and computer supplies. Others relate to specific courses and may include field trips, materials and specialist equipment.
Sundry materials and memory sticks may be required costing around £50-£100 each year.
If you choose to complete a project not supported by existing University resources, you may wish to purchase additional materials or software. These costs will depend on the nature of the project. Also, if the project involves working with an external client, you may have to pay travel costs for attending occasional development meetings. These may be in the region £50 - £100.
The rapid growth of the media industries, along with the advancing nature of technology, means that the demand for specialist skills in creative technologies is on the rise.
Depending on the focus of your self-directed project and your specific career plans, you can develop skills to work in the film and broadcast industries, games design, programming, art production and virtual reality development. The leisure and entertainment sector has an increasing number of opportunities in the field of music technology.
Other areas where you may find employment include education, health and business, which rely on audio specialists for the development of audio systems, software and interfaces, installation and monitoring, through to contextual acoustic research.
In addition, there is a growing demand for delivering cross-platform content as part of regional and international convergence projects, such as cross media solutions on TV, the web and social media, or across social venues, mobile phone devices and the home.
One of the benefits of studying at Portsmouth is the support that we provide to our Master's and Research Degree students in career planning. Our careers and recruitment service can assist you in career research and finding employment opportunities. Help is also available if you wish to find a part-time job while studying your degree.
We offer our postgraduate students and alumni one-to-one appointments with a careers adviser, or an online service for those not able to travel back to the University. Our alumni can call on our career services for five years after graduation.
In addition, regular employability events offer you the chance to meet employers, find out about different career sectors and improve your applications or CV. The Graduate Summer Programme provides a range of guidance and employability seminars and workshops.
Regardless of whether you are seeking to build on your studies, further your career or pursue a career change, a postgraduate qualification adds to your achievement record.
Discover the benefits of studying a postgraduate course in the Faculty of Creative and Cultural Industries. This CCi TV video features lecturers from the faculty and a current Masters student.
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