BSc (Hons) Web and Game Technology
- UCAS code: G493
- Mode of study: Full time
- Duration: 1 year
- Entry requirements 2013: Only those who have previously studied at higher education level should apply. An appropriate HND or 240 HE credits.
- Please see details of the range of other qualifications that will also be considered on the 'Entry Requirements' tab below. Please do contact us for advice on other qualifications that aren't listed here.
Find out more:
Tel: +44 (0)23 9284 4475
Email: create.admissions@port.ac.uk
Department: School of Creative Technologies (CT)
Course overview
This is a specialist final-year only course, which deals with aspects related to the world wide web such as website design, website programming, streaming media, database designing, hosting and technology. It is a flexible degree, suitable for those studying computer-based degrees such as computer science, digital media, games technology or any multimedia-related degree.
By coming to Portsmouth you will experience a lively and modern learning environment with lectures, tutorials and web-based learning sessions.
We have a long and distinguished record of running very successful degree courses, and we pride ourselves on working at the leading edge of technology and learning methods.
You will have easy access to a wide range of powerful and modern multimedia computers and associated hardware equipped with the latest software, as well as day-to-day contact with knowledgeable, enthusiastic and highly motivated staff.
In addition, academic staff maintain close links with the world of work, both in Portsmouth and further afield. This ensures that our programmes reflect the current and future needs of commerce and industry.
Portsmouth also has a reputation for providing a supportive and friendly atmosphere in which students can quickly settle and enjoy their studies. We offer many individual subject choices, which allow students to tailor their programme to their individual strengths and interests.
Is this the right course for me?
The BSc (Hons) Web and Game Technology is suitable for you if you have some knowledge of:
- HTML
- XML
- server side script language (i.e. ASP, PHP and others)
- client side scripting language (i.e. JavaScript, ActionScript and so on)
- database query language (i.e. SQL)
- databases (i.e. MySQL, SQL)
Familiarity with software such as Macromedia Dreamweaver and Flash will also be an advantage.
Course content
The BSc (Hons) Web and Game Technology covers the following areas of study:
- streaming media web design
- database design
- server and client side programming
- mobile phone applications
You will also study optional units related to mobile phone applications such as games or any other interactive application suitable for mobile phones.
Those students that have a gaming background can choose a final-year project related to game technology, while those who are interested in mobile technology can choose mobile phone-related projects, and those interested in web technology can choose web-based projects.
Teaching and assessment
Your studies will be presented in a lively fashion and are designed to be progressive so that your knowledge, understanding and skills are built up over the course.
You will be taught and encouraged to learn using a mixture of lectures, seminars, tutorials, laboratories, online lessons and project work. Lecture classes can be large and you will have about 12 hours of this type of contact each week.
You will also have a further two to three hours of small group seminars and tutorials, where you will receive individual help in those areas in which you would like to know more about or perhaps are having difficulty.
In addition, many lectures will also be provided online, enabling you to work at your own pace and from any location.
Staff at the School of Creative Technologies are very experienced in providing support to students. Help and guidance is readily available through a strong system of personal and subject tutors.
We teach a wide variety of subject matters and the assessment strategies in each unit are relevant to the material covered. They also aim to enhance the learning process by imparting knowledge, deepening understanding and developing specific skills.
In general, assessment strategies will include essays, mini-projects, work portfolios, log books, examinations, multiple-choice tests, presentations, case studies and extended review articles.
Career prospects
Graduates from this final-year only course can expect to find jobs in software houses that work with web applications, sophisticated database applications and games technology or within the creative industries generally.