School of Creative Technologies (CT)

Brett Stevens

Dr Brett Stevens

Principal Lecturer

Creative Technologies

Eldon Building EL2.08
Winston Churchill Avenue
Portsmouth, Hampshire, PO1 2DJ

brett.stevens@port.ac.uk

Profile

 

BSc (Portsmouth) MSc (Portsmouth) PhD (Portsmouth) PGCert (Portsmouth)



 

I joined Portsmouth in 2001. My research has focused on Augmented Reality and Virtual Reality for many years, and I currently supervise 9 PhD students in the areas of Virtual Reality, Games and Interactive interfaces. I continue to contribute to collaborative publications and coordinate the postgraduate research programme within the School.

Publications[Back to top]

Publications since 2008


Articles[Back to top]


Bennett, E. & Stevens, B. (2006). The effect that the visual and haptic problems associated with touching a projection augmented model have on object-presence. Presence: teleoperators and virtual environments, 15 (4), 419-437.

Bennett, E. & Stevens, B. (2004). Does touching a projection augmented model and interacting with it using a spatially-coincident device, affect a user’s perception of its size? Australasian Journal of Information Systems, 11 (2), 133-145.


Conference Papers[Back to top]


Beck, A., Stevens, B., Howell-Richardson, C. & Kalus, T. (2007). Toward realistic emotional characters for training health professional. In B. K. Wiederhold, G. Riva & S. Bouchard (Eds.), Annual Review of Cybertherapy and Telemedicine, 5: Advanced technologies in the behavioral, social and neurosciences (p. 284). Washington DC: Interactive media institute.

Powell, W. A., Stevens, B., Hand, S. & Simmonds, M. (2007). Software gearing in a virtual environment: the effect on perception of optic flow. In B. K. Wiederhold, G. Riva & S. Bouchard (Eds.), Annual Review of Cybertherapy and Telemedicine, 5: Advanced technologies in the behavioral, social and neurosciences (pp. 99-106). Washington DC: Interactive media institute.

Powell, V., Hand, S., & Stevens, B. (2007). Virtual reality for shoulder rehabilitation: a quantitative 3-dimensional approach. In B. K. Wiederhold, G. Riva & S. Bouchard (Eds.), Annual Review of Cybertherapy and Telemedicine, 5: Advanced technologies in the behavioral, social and neurosciences (pp. 242-243). Washington DC: Interactive media institute.

Collier, C. E., Stevens, B. & Hand, S. (2006). The effect of virtual immersive scenarios in high human cost task based learning. In J. D. Westwood et al. (Eds.), Medicine meets virtual reality 14: Accelerating Change in Healthcare: next Medical Toolkit (pp. 00-00). Amsterdam: IOS Press.

Powell, W., Hand, S., Stevens, B., & Simmonds, M. J. (2006). Optic flow with a stereoscopic display: sustained influence on speed of locomotion. In B. K. Wiederhold, G. Riva & S. Bouchard (Eds.), Annual review of cybertherapy and telemedicine, 4: Advanced technologies in the behavioral, social and neurosciences (pp. 65-70). San Diego: Interactive Media Institute.

Collier, C., Stevens, B., Hand, S., Smith, G., Farrell, S. & Watts, C. (2006). 3D virtual immersive scenarios: bridging the reality gap between training and real life situations. In B. K. Wiederhold, G. Riva & S. Bouchard (Eds.), Annual review of cybertherapy and telemedicine, 4: Advanced technologies in the behavioral, social and neurosciences (pp. 00-00). San Diego: Interactive Media Institute.

Pinchbeck, D., Stevens, B., Van Laar, D., Hand, S. & Newman, K. (2006). Narrative, agency and observational behaviour in a first person shooter environment. T. Kovacs & J. A. R. Marshall (Eds.), Proceedings of narrative AI and games symposium (AISOB ’06) (pp. 53-61). Bristol: SSAISB.

Good, A., Jerrams-Smith, J., Stevens, B., (2005). Enabling accessibility and enhancing web experience: ordering search results according to user needs. In Proceedings of HCI International 2005: Universal access in human-computer interaction. (CD-ROM). Mahwah, NJ: Lawrence Erlbaum Associates.

Pinchbeck, D. & Stevens, B. (2005). Schemata, Narrative and Presence. In M. Slater (Ed.), The 8th International workshop on presence: Presence 2005. Conference proceedings (pp. 221-226). London: University College London.

Awan, R. N. & Stevens, B (2005). Learning from animated/static diagrams in computer aided learning environments: can instructional methods make a difference to ‘accurate’ and ‘meaningful’ learning’? In P. Kommers & G. Richards (Eds.), World conference on educational multimedia, hypermedia and telecommunications (EDMEDIA) 2005 (pp. 899-906). Chesapeake, VA: AACE.

Awan, R. N., & Stevens, B. (2005) Learning from animated/static diagrams: learners opinions of CAL materials and environments. In T. C. Montgomerie & J. C. Parker (Eds.), ICET 2005: Education and technology (track 495-004). Calgary: ACTA Press.


Conference Papers (unpublished)[Back to top]


Powell, W., Stevens, B., Hand, S., & Simmonds, M. J. (2008). The influence of visual and auditory cues on pain and movement in a treadmill-mediated virtual environment. At Pain, mind and movement II - an official satellite symposium of the XIIth World Congress on Pain. Dublin.


Posters[Back to top]


Powell, V., Stevens, B., Hand, S., & Simmonds, M. J. (2008). The influence of visual cues on pain and movement in shoulder rotation rehabilitation using virtual environments. At Pain, Mind and Movement II - An Official Satellite Symposium of the XIIth World Congress on Pain. Dublin.

Professional Memberships[Back to top]

Fellow, Higher Education Academy

Member, British Computer Society

Chartered IT Professional