School of Creative Technologies (CT)

Introduction

Are you are looking for a cost effective and flexible solution to your recruitment needs with no further commitment beyond a single placement year? If so the School of Creative Technologies student placement scheme could be the perfect solution.

Students from our school can offer skills and knowledge in the following areas:

  • Web Design
  • Graphics
  • Animation
  • Virtual Reality
  • Video Production
  • Audio
  • Music
  • Film
  • Games
  • Programming

Organisations can recruit one or more of our students every year arranging a period of overlap to ensure the continuity of the work carried out by their placement students. Students have also been placed with local SMEs (small and medium enterprises) which provide the organisation with extra capability.

About us

The School of Creative Technologies was created in 2002 as a focus for subject development in new areas where digital information and communication technologies were already having an increasing impact, for example, leisure, arts, education and social interactions.

We cover a very wide cross-disciplinary range of subjects from hardcore programming to investigations into the nature of creativity. There are strong art, music, film and games areas within the School, with a particular focus on supporting these areas with appropriate technologies and developing an enterprising attitude.

The continuing rapid change and growth of the media industries means that Creative Technologies is always at the forefront of technology, supporting this with its close ties with industry. Creative Technology students are frequently highly entrepreneurial and willing to work hard in their chosen areas.