School of Engineering (ENG)
Haptic Interface System with Biofeedback to Enhance User Interaction in Computer Games
The computer games industry is a multi-billion dollar market, with annual figures reaching $9.5 billion dollars in 2007 attracting people from many different demographics. Although the industry has changed greatly since its initial inception much of the hardware has remained the same for many years; because of this there is a large scope for a system increases the realism of games by improving the way in which gaming hardware is designed and functions.
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