The University of Portsmouth is to host what is thought to be a world first – a 48-hour game design jam for students willing to try something completely new.
The jam session is open to all University of Portsmouth students, not just those studying game design, and the aim is to give them an opportunity to practice their design skills and work under pressure to deliver a successful game design pitch to a panel of judges.
The jam is part of a larger programme of events – the games technology hothouse – most of which is open only to students studying game design and is designed to help them prepare for their exams the following month.
The idea for the jam came from computer games technology student Matt Pilbeam, and follows other similar events previously held by the University, but course leader Mark Eyles, believes this jam is the first of its kind.
He said: “We are thrilled to be running this event, I am anticipating a great turnout and I am really excited to see what ideas participants come up with.
“It is about the taking part and developing skills, rather than winning, which is secondary. Experiences like this give students a valuable experience at working under pressure and enable them to create important portfolio pieces.”
The event runs from Monday, April 28 to Wednesday, April 30 in the Eldon building.