Digital and Creative Technologies
Our Digital and Creative Technology research is fuelling technological advances in animation, visual effects (VFX), cross reality (XR), User Experience (UX), computer and video games, and visual computing.
We conduct globally recognised research using the latest equipment and techniques in our studios and labs. We've produced award-winning CGI films, created ultra-realistic and immersive entertainment using virtual and augmented reality, developed ways to use digital technology to protect heritage sites, and we're improving how the progression of Parkinson's disease and facial palsy is monitored.
Our Digital and Creative Technologies areas of expertise
Find out more about the facilities and research methods that shape our research in the areas of expertise below – learn more about our recent projects, the academic and industrial partners with whom we collaborate, and the major funders who fund our work.
We're creating ground-breaking, award-winning CGI films, and investigating how film production can be used in education.
We're examining the theory, psychology and development of video games and contributing to the design, development and release of games.
We're exploring how virtual reality (VR) can improve patient's physical and psychological rehabilitation, and developing VR simulations for a range healthcare applications.
We're exploring the changing relationship between users and technology to develop new and better experiences for users.
We're analysing body and facial motion and cognitive signals to develop machine understanding of visual environments, through 3D reconstruction and modelling.