Ambitious students take home national games award
Jackson Allgrove (BSc (Hons) Computer Games Enterprise); Sarah Ryan, George Mattingley and Connor Shellis (BSc (Hons) Computer Games Technology); and Antti Liakka (BSc (Hons) Music Technology) were selected for their talent. The award aims to recognise the creative flair and potential of collaborations between academic institutions and games studios, for which University of Portsmouth came first out of a shortlisted five.
In 2019, the course staff met with Rare – the Leicestershire-based creator of top-selling Xbox games including Sea of Thieves, Banjo and Kazooie, and Perfect Dark – to explore how they developed games, which turned into discussions of a new games production module at the University. This culminated in a collaboration between Rare and the University, and with their guidance, the five students created an ambitious new game, No E.V.I.L.
The University of Portsmouth student team developed an impressive game for Rare as their client, and received mentoring and support from Rare throughout the production process.
View the winning trailer for 'No E.V.I.L.' below.
No E.V.I.L is a 2-player co-operative exploration puzzle game aiming to substitute impairment with empowerment. It was created by BSc (Hons) Computer Games Technology graduates Sarah Ryan, Connor Shellis, George Mattingley, Jackson Allgrove and Antti Liakka. It wants players to support each other, discover together an untold story on a Celestial Comforts residential space station, and create their own path.