Creative Technologies MSc

Creative technologies student uses Premier Pro
UCAS Code
Non-UCAS
Mode of Study
Part-time, Full-time
Duration
1 year full-time, 2 years part-time
Start Date
September 2018, September 2019

Overview

If you’re interested in computer animation, computer games, film and television, or music technology, then our MSc Creative Technologies degree course is a great way to take your existing skills and knowledge to postgraduate level.

You'll master the design and application of new hardware, software and techniques used in creative and innovative technology. You'll design, create and manage a media development or research programme. You'll also learn to address research problems and apply your skills to advancing the creative technology industry.

This course can open doors to exciting careers in the entertainment and media industries.

What you'll experience

On this course, you'll:

  • Focus on creative problems and develop your portfolio skills, by shaping a project and responding to development issues and feedback.
  • Design and develop your own software, systems, 2D/3D assets and innovative solutions
  • Get hands-on with our sound studios and multimedia labs, packed with the latest kit used by professionals
  • Use our industry-standard game content creation software, VR hardware, motion capture facilities and console development kits
  • Get to grips with the latest digital film equipment, including the C300, EX3 and Canon 7D cameras and the Mix Pre-D portable sound mixer

Work experience and career planning

An MSc in Creative Technologies from the University of Portsmouth will give you the specialist knowledge, analytical and problem-solving skills you'll need for a successful career in the field.

Our students have focused on a wide range of project topics, including:

  • Computer game programming and technical design
  • Virtual Reality for healthcare
  • Education, training and simulation
  • 3D modelling
  • Sound design
  • Animation design
  • Motion capture
  • Cross platform film production
  • Online audio visual archiving

Once you graduate, our Careers and Employability service will help you to find a job that puts your skills to work in the industry. This support is available for up to 5 years, so we'll continue to help you advance in your career.

Careers and opportunities

Specialist skills in the field of Creative Technologies are in demand, so depending on your project choice and career plans, you'll be able to find employment internationally in the fields of:

  • Film and broadcast
  • Game design
  • Programming
  • Art production
  • Virtual reality development.

The leisure and entertainment sector also offers opportunities if you specialise in music technology. Other potential career paths include health and business, software and interfaces, installation and monitoring, contextual acoustic research and academic research.

Entry requirements​

Entry Requirements

  • A good honours degree or equivalent in a relevant subject. An online portfolio submission may be required as part of the selection process.
  • English language proficiency at a minimum of IELTS band 6.5 with no component score below 6.0.

​Course costs

Tuition fees (2018 start)

UK/EU/Channel Islands and Isle of Man students

  • Full-time: £6,500
  • Part-time: £4,330 year 1 and £2,170 year 2 (subject to annual increase)

International students

  • Full-time: £14,000
  • Part-time: £9,330 year 1 and £4,670 year 2 (subject to annual increase)

Additional course costs

These course-related costs aren’t included in the tuition fees. So you’ll need to budget for them when you plan your spending. 

Additional costs

Our accommodation section shows your accommodation options and highlights how much it costs to live in Portsmouth.

You’ll study up to 6 units a year. You may have to read several recommended books or textbooks for each unit.

You can borrow most of these from the Library. If you buy these, they may cost up to £60 each.

We recommend that you budget £75 a year for photocopying, memory sticks, DVDs and CDs, printing charges, binding and specialist printing.

If your final year includes a major project, there could be cost for transport or accommodation related to your research activities. The amount will depend on the project you choose.

​What you'll study

Each unit on this course is worth a certain number of credits.

Full-time students need to study units worth a total of 180 credits in a year. For example, 4 units worth 30 credits and 1 unit worth 60 credits. Part-time students must study units worth a total of 90 units in both years of their study.

Units currently being studied

Core units in this year include:

  • Context and Definition
  • Professional, Academic and Research Development
  • Project Design and Development
  • Project Evaluation and Resolution

Changes to course content

We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.

Therefore, some course content may change over time to reflect changes in the discipline or industry and some optional units may not run every year. If a unit doesn’t run, we’ll let you know as soon as possible and help you choose an alternative unit.

Learning support

As well as support by faculty teaching staff and your personal tutor, you can use the University’s Academic Skills Unit (ASK).

ASK provides one-to-one support in areas such as:

  • academic writing
  • note taking
  • time management
  • critical thinking
  • presentation skills
  • referencing
  • working in groups
  • revision, memory and exam techniques

Teaching​

Teaching methods on this course include:

  • independent learning

How you'll spend your time

Each academic year is divided into 3 teaching blocks with assessment periods in between:

  • Autumn teaching block – September to December
  • Assessment and Activity period - January
  • Spring teaching block – January to May
  • Assessment and Activity period – May to June
  • Summer Teaching Block - June to September

Most teaching takes place during the day, Monday to Friday. There’s no teaching on Wednesday afternoons. You may occasionally need to go to University and course events in the evenings and at weekends.

How you're assessed​

You'll be assessed through:

  • project proposals
  • research and development papers
  • reflective reports
  • presentations

Admissions terms and conditions

When you accept an offer to study with us, you also agree to our terms and conditions as well as the University’s policies, rules and regulations. You should read and consider these before you apply. 

Apply

Apply for this course using our online application form

International students

If you're from outside of the UK, you can apply directly to us or you can get an agent to help with your application. Check your country page for details of agents in your region. To find out what to include in your application, head to the how to apply page of our international students section.

Contact information
  • Admissions
  • +44 (0) 23 9284 5566

Get in touch

Programme specification
Subject Area
Computer games and animation